Rune Blader

Weapon: Two-handed Blade
Primary Stat: STR (Strength)

Below is my personal skill build for dungeons:

Runeblade Skill Build

Runeblade Tips


Skills

Flame Sigil

Turns certain skills into fire skills. Lasts 240 seconds. Can be cast while jumping.

More Information
Level Fire Damage Increase
12%
24%
36%
48%
510%
612%
714%
816%
918%
1020%
Ice Sigil

Turns certain skills into ice skills. Lasts 240 seconds. Can be cast while jumping.

More Information
Level Ice Damage Increase
12%
24%
36%
48%
510%
612%
714%
816%
918%
1020%
Storm Sigil

Turns certain skills into electric skills. Lasts 240 seconds. Can be cast while jumping.

More Information
Level Electric Damage Increase
12%
24%
36%
48%
510%
612%
714%
816%
918%
1020%
Flurry

Attack 3 times in front of you. Each hit deals damage and hits up to 5 enemies.
Spirit Cost: 30

Normal
Level Total Damage
1138%
2147%
3156%
4165%
5174%
6183%
7192%
8201%
9210%
10219%
Fire
Level Total Damage
1243%
2158%
3173%
4288%
5303%
6318%
7333%
8348%
9364%
10378%
Ice
Level Total Damage
1189%
2201%
3213%
4225%
5237%
6249%
7261%
8273%
9285%
10297%
Electric
Level Total Damage
1213%
2228%
3243%
4258%
5273%
6288%
7303%
8318%
9333%
10348%
Echoing Blade

Attack 7 times in front of you. Each hit deals damage and hits up to 8 enemies. If you cancel the attack, all damage will be stopped even if the animation looks like it continues.
Spirit Cost: 30

Normal
Level Total Damage
1441%
2469%
3497%
4525%
5553%
6581%
7609%
8637%
9665%
10693%
Fire
Now hits 14 times instead of 7 times.
Level Total Damage
1462%
2490%
3518%
4546%
5574%
6602%
7630%
8658%
9686%
10714%
Ice
Now also reduces the enemy movement speed and jump power by 30%.
Level Total Damage
1406%
2434%
3462%
4490%
5518%
6546%
7574%
8602%
9630%
10658%
Electric
Level Total Damage
1462%
2490%
3518%
4546%
5574%
6602%
7630%
8658%
9686%
10714%
Impact

Create a shockwave in the area in front of you, hitting up to 5 enemies. You are immune to knockback while casting this.
Spirit Cost: 45
Cooldown: 12 Seconds

Normal
Level Total Damage
1303%
2324%
3345%
4366%
5387%
6408%
7429%
8450%
9471%
10492%
Fire
Now leaves a field on the ground that lasts 5 seconds, dealing damage to enemies every second. This pillar damage is based off of your magic attack.
Level Total Damage
11377%
21469%
31561%
41653%
51745%
61837%
71929%
82021%
92113%
102205%
Ice
Creates ice shards that can hit up to 8 enemies instead of 5 now.
Level Total Damage
1937%
21003%
31069%
41135%
51201%
61267%
71333%
81399%
91465%
101531%
Electric
Leaves a field that does damage over 1 second. Cooldown reduced to 7 seconds.
Level Total Damage
1864%
2897%
3930%
4963%
5996%
61029%
71062%
81095%
91128%
101161%
Whirling Blades

Throw 3 blades at the closest enemy.
Spirit Cost: 40

Normal
Level Total Damage
1147%
2159%
3171%
4183%
5195%
6207%
7219%
8231%
9243%
10255%
Fire
Spirit cost increased to 60.
Level Total Damage
1919%
2994%
31069%
41144%
51219%
61294%
71369%
81444%
91519%
101594%
Ice
Also reduces movement speed and jump power by 15% for 3 seconds.
Level Total Damage
1447%
2477%
3507%
4537%
5567%
6597%
7627%
8657%
9687%
10717%
Electric
Bounces and hits up to 4 other enemies.
Level Total Damage
1366%
2393%
3420%
4447%
5474%
6501%
7528%
8555%
9582%
10609%
Illusory Blades

Create 5 blades. Each blade will target the nearest enemy and deal daamage
Spirit Cost: 15
Cooldown: 18 Seconds

More Information
Level Total Damage
1565%
2600%
3635%
4670%
5705%
6740%
7775%
8810%
9845%
10880%
Gravity Rune

Pull up to 8 enemies in front of you and deal damage to them.
Cooldown: 10 Seconds

More Information
Level Total Damage
1114%
2122%
3130%
4138%
5146%
6154%
7162%
8170%
9178%
10186%
Warding Rune

Create a shield that lasts 9 seconds, increasing your physical and magic resistance.
Cooldown: 30 Seconds

Normal
Level Resistance
110
220
330
440
550
660
770
880
990
10100
Fire
Reduces fire damage and deals damage every 0.5 seconds. Damage is based off of magic attack. Hits up to 5 enemies.
Level Resistance Fire Reduction Total Damage
1101%648%
2202%684%
3303%720%
4404%756%
5505%792%
6606%828%
7707%864%
8808%900%
9909%936%
1010010%972%
Ice
Reduces ice damage. Also can absorb damage up to a percentage of your max health.
Level Resistance Ice Reduction Health % Shield
1101%3%
2202%4%
3303%5%
4404%6%
5505%7%
6606%8%
7707%9%
8808%10%
9909%11%
1010010%12%
Electric
Reduces electric damage. Every second, a lightning bolt will hit the closest enemy to you, dealing damage to up to 3 enemies in the area. Damage is based off of your magic attack.
Level Resistance Electric Reduction Total Damage
1101%918%
2202%990%
3303%1062%
4404%1134%
5505%1206%
6606%1278%
7707%1350%
8808%1422%
9909%1494%
1010010%1566%
Elemental Potency

Increase your fire, ice, and electric damage to enemies for a duration
Cooldown: 60 Seconds

More Information
Level Elemental Damage Increase Duration
12%10 Seconds
24%11 Seconds
36%12 Seconds
48%13 Seconds
510%14 Seconds
612%15 Seconds
714%16 Seconds
816%17 Seconds
918%18 Seconds
1020%19 Seconds
Honing Runes

Leave 9 runes on the ground that buff ally critical damage, while increasing your own slightly higher. The buff lasts 180 seconds.
Cooldown: 180 Seconds

More Information
Level Ally Crit Damage Your Crit Damage
12%3%
24%6%
36%9%
48%12%
510%15%
612%18%
714%21%
816%24%
918%27%
1020%30%
Blade Mastery

Increases your weapon attack when you have a blade equipped.

More Information
Level Weapon Attack Increase
11.0%
21.6%
32.2%
42.8%
53.4%
64.0%
74.6%
85.2%
95.8%
106.4%
Rune Focus

While Flame Sigil is active, your max health and fire damage is increased. While Frost Sigil is active, your defense and ice damage is increased. While Storm Sigil is active, your movement speed, evasion, and electric damage is increased.

Fire
Level Max Health Increase Fire Damage
11.0%1.0%
21.4%1.6%
31.8%2.2%
42.2%2.8%
52.6%3.4%
63.0%4.0%
73.4%4.6%
83.8%5.2%
94.2%5.8%
104.6%6.4%
Ice
Level Defense Increase Ice Damage
11.0%1.0%
21.4%1.6%
31.8%2.2%
42.2%2.8%
52.6%3.4%
63.0%4.0%
73.4%4.6%
83.8%5.2%
94.2%5.8%
104.6%6.4%
Electric
Level Evasion Movement Speed Electric Damage
111.0%1.0%
212.0%1.6%
313.0%2.2%
424.0%2.8%
525.0%3.4%
626.0%4.0%
737.0%4.6%
838.0%5.2%
939.0%5.8%
10410.0%6.4%
Blade Chasm

Dash in a direction, dealing damage as you pass through up to 5 enemies, and exploding the path behind you, dealing damage up to 8 enemies in your path.
Spirit Cost: 40
Cooldown: 10 Seconds

Normal
Level Total Damage
1159%
2171%
3183%
4195%
5207%
6219%
7231%
8243%
9255%
10267%
Fire
You now leave a field that does damage every 0.5 seconds. Path damage is based off of magic attack.
Level Total Damage
1573%
2617%
3661%
4705%
5749%
6793%
7837%
8881%
9925%
10969%
Ice
Path damage is based off of magic attack.
Level Total Damage
1147%
2157%
3167%
4177%
5187%
6197%
7207%
8217%
9227%
10237%
Electric
Path damage is based off of magic attack.
Level Total Damage
1656%
2703%
3750%
4797%
5844%
6891%
7938%
8985%
91032%
101079%